High Seas Adventures Await Your Party In Krakkenhol

Over this past weekend our creative director, Justin Amirkhani, was invited to attend the Winnipeg Game Jam as both a speaker and a participant. With the theme of "Land & Sea", attendees were tasked with creating a unique game within just 3 days. Today we are happy to release the byproduct of this grueling process. 

Krakkenhol is a multiplayer deception-based party game in which players take on the role of pirate ship captains with a lust for all the gold in the world. In turns, players will steer their ships, bury their treasures, and avoid booby traps planted by other players, all while avoiding the deadly tentacles of the ravenous Krakken.

We've uploaded the game to Itch.io for now in it's incomplete form. While we do have ambitions to make it a more polished product, we feel this is the sort of game that's made better with feedback from our players. If you're interested in trying the game, visit Krakkenhol.com to download the latest version for free and leave us feedback via krakkenhol@vagabonddog.com so that we can continue to improve it.

Over the next few months, as we find time away from our primary projects, Krakkenhol will be updated with new features and fixes. As it stands now, the project is playable but not perfect - an example of what can be accomplished within the constraints of a game jam. We hope you enjoy it regardless, it's fast become a favorite around the Vagabond headquarters.

 

 

Android & iOS Take Always Sometimes Monsters On The Go

If you've ever been outside in the real world and wished you had a pocket-sized artistic representation of said reality to distract yourself with, Always Sometimes Monsters is now available for your enjoyment on iOS / Android tablets and smartphones.

The game includes all the content from the PC version, formatted to fit the tiny screen you've permanently affixed to your life.  We believe this version is the most digestible edition of Always Sometimes Monsters to-date, and it's also our cheapest; currently priced at only $1.99 for a limited time!

Always Sometimes Monsters Now Available On Mac & Linux

Finally we can be united as Always Sometimes Monsters is finally available for Mac and Linux, as well as Windows machines. It has been an interesting road porting the game, but it’s something we really wanted to do after receiving so many requests.

If you’ve had friends on the fence about sharing the experience with you, or they’ve just been unable due to their OS, now’s the time to buy them a copy and shove it down their throat!

ASM Inspired Asset Pack Now Available For RPG Maker VX Ace

Today we are happy to announce our partnership with Degica and the RPG Maker for the release of our own asset pack for RPG Maker VX Ace.

Environments From and Inspired by “Always Sometimes Monsters” is a collection of tilesets reformated to fit the RPG Maker VX Ace engine and any project looking to replicate the urban jungle of Always Sometimes Monsters.

Complete with everything you’ll need to create city streets, parks, homes, offices, dirty back alleys, and more!The pack is currently available on the RPG Maker VX Ace Asset Store for $19.99.

Vagabonds Steal Two Canadian Videogame Awards

Last night Always Sometimes Monsters took home awards for both Best Writing and Best Indie Game from the 2014 Canadian Videogame Awards. In addition to the awards won, Always Sometimes Monsters was also nominated for Best Original Music, and Best Downloadable Game.

Fellow nominees included excellent Canadian-made games like Super Time ForceThe Long DarkThe FallMercenary KingsChild of Lightand Assassin’s Creed IV: Black Flag

It was an insane night for all of us and a total surprise to hear our name called at all, nevermind twice. As it always does, seeing friends and peers from the Canadian game industry reminded us how fortunate we are to live in a country that supports and lavishes such attention on its creative talent. We are truly honoured to be a Canadian game studio and part of Toronto's independent game development community.